Question about MODs (or rather which MODs are allowed) - Printable Version +- Orcworm.co.uk (https://orcworm.co.uk) +-- Forum: General Discussion (https://orcworm.co.uk/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://orcworm.co.uk/forumdisplay.php?fid=3) +--- Thread: Question about MODs (or rather which MODs are allowed) (/showthread.php?tid=910) Pages:
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Question about MODs (or rather which MODs are allowed) - frisch85 - 01-23-2012 So hey guys i was wondering if there would be any list of mods that are allowed on the server. For instance i know that the Inventory Tweaks MOD is allowed. I was curious if Rei's Minimamp MOD was allowed. Also theres Cheetah MOD Pack and the wiki says its designed for multiplayer. Is that one allowed? RE: Question about MODs (or rather which MODs are allowed) - Orcworm - 01-23-2012 Generally any mod that doesn't provide an unfair advantage over those using a vanilla client is allowed. e.g. a minimap that showed just the map would be fine, whilst a minimap that had player tracking wouldn't. RE: Question about MODs (or rather which MODs are allowed) - frisch85 - 01-23-2012 Ok thanks Orcworm. I'll keep that in mind. RE: Question about MODs (or rather which MODs are allowed) - SilentProtector - 01-23-2012 Are there going to be new mods? as in player moderators RE: Question about MODs (or rather which MODs are allowed) - ragequiter64 - 01-23-2012 curently i am useing ray mini map is that a problem it provides no unfair advantage besides for you can see the terrain RE: Question about MODs (or rather which MODs are allowed) - Chazdude42 - 01-23-2012 (01-23-2012, 01:15 PM)ragequiter64 Wrote: curently i am useing ray mini map is that a problem it provides no unfair advantage besides for you can see the terrain Orcworm Wrote:a minimap that showed just the map would be fine, whilst a minimap that had player tracking wouldn't. If it just shows terrain, thats ok, as orc said. If it shows where other players are then its not ok. RE: Question about MODs (or rather which MODs are allowed) - frisch85 - 01-23-2012 (01-23-2012, 12:04 PM)SilentProtector Wrote: Are there going to be new mods? I guess you should create another thread for this topic since this thread is about MODifications and not MODerators or maybe you could ask Orcworm just per pm. RE: Question about MODs (or rather which MODs are allowed) - alexasaro - 01-23-2012 Would a client that makees all blocks a high light level be OK? I know Orc uses something like that. Also, I'd like a link to such a mod :3 RE: Question about MODs (or rather which MODs are allowed) - frisch85 - 01-23-2012 (01-23-2012, 03:33 PM)alexasaro Wrote: Would a client that makees all blocks a high light level be OK? I know Orc uses something like that. Also, I'd like a link to such a mod :3 I think as long as it does not let you look through walls it is ok. i.e. a light colored texture pack should be fine. (e.g. Bright Craft) It's prolly comparable to changing your gamma/brightness. RE: Question about MODs (or rather which MODs are allowed) - Chazdude42 - 01-23-2012 Using a mod that makes blocks brighter, for instance when you are in a cave, is not allowed. For an example, fullbright nods are not allowed. Brightly coloured texture packs are fine as they don't usually affect the lighting levels, just the textures. RE: Question about MODs (or rather which MODs are allowed) - Orcworm - 01-23-2012 (01-23-2012, 03:33 PM)alexasaro Wrote: Would a client that makees all blocks a high light level be OK? I know Orc uses something like that. Also, I'd like a link to such a mod :3 That's where common sense applies. Does the standard vanilla client allow players to see everything at full brightness, thus negating torches? RE: Question about MODs (or rather which MODs are allowed) - PureCraft - 01-23-2012 (01-23-2012, 06:09 PM)Orcworm Wrote:(01-23-2012, 03:33 PM)alexasaro Wrote: Would a client that makees all blocks a high light level be OK? I know Orc uses something like that. Also, I'd like a link to such a mod :3 Yup, put the contrast up all the way. RE: Question about MODs (or rather which MODs are allowed) - Orcworm - 01-23-2012 (01-23-2012, 07:31 PM)PureCraft Wrote:(01-23-2012, 06:09 PM)Orcworm Wrote:(01-23-2012, 03:33 PM)alexasaro Wrote: Would a client that makees all blocks a high light level be OK? I know Orc uses something like that. Also, I'd like a link to such a mod :3 Max contrast doesn't give you this kind of visibility: From this (Full in-game brightness): RE: Question about MODs (or rather which MODs are allowed) - alexasaro - 01-23-2012 (01-23-2012, 08:18 PM)Orcworm Wrote:(01-23-2012, 07:31 PM)PureCraft Wrote:(01-23-2012, 06:09 PM)Orcworm Wrote:(01-23-2012, 03:33 PM)alexasaro Wrote: Would a client that makees all blocks a high light level be OK? I know Orc uses something like that. Also, I'd like a link to such a mod :3 Is that a yes or a no on the Mod? Besides, for the longest time, I was able to see fairly well in dark areas. Until my PC auto-dimmed itself. Now I can't fix it or see in the dark :/ RE: Question about MODs (or rather which MODs are allowed) - PureCraft - 01-23-2012 A no. Now get out. |